Enum AnimationCurveInterpolationType
- Namespace
 - Stride.Animations
 
- Assembly
 - Stride.Engine.dll
 
Describes how a curve should be interpolated.
[DataContract]
public enum AnimationCurveInterpolationType
  Fields
Constant = 0Interpolates by using constant value between keyframes.
Cubic = 2Interpolates with implicit derivatives using points before and after. More information at http://en.wikipedia.org/wiki/Cubic_Hermite_spline#Interpolation_on_the_unit_interval_without_exact_derivatives.
Linear = 1Interpolates linearly between keyframes.