Class AnimationKeyFrame<T>
- Namespace
- Stride.Animations
- Assembly
- Stride.Engine.dll
[DataContract]
[Display("KeyFrame", null)]
public class AnimationKeyFrame<T> where T : struct
Type Parameters
T
- Inheritance
-
AnimationKeyFrame<T>
Fields
HasChanged
public bool HasChanged
Field Value
Properties
Key
[DataMember(10)]
[Display("Key", null)]
public float Key { get; set; }
Property Value
TangentType
[DataMember(30)]
[Display("Tangent", null)]
public AnimationKeyTangentType TangentType { get; set; }
Property Value
Value
[DataMember(20)]
[Display("Value", null)]
public T Value { get; set; }
Property Value
- T