Table of Contents

Class AnimationKeyFrame<T>

Namespace
Stride.Animations
Assembly
Stride.Engine.dll
[DataContract]
[Display("KeyFrame", null)]
public class AnimationKeyFrame<T> where T : struct

Type Parameters

T
Inheritance
AnimationKeyFrame<T>

Fields

HasChanged

public bool HasChanged

Field Value

bool

Properties

Key

[DataMember(10)]
[Display("Key", null)]
public float Key { get; set; }

Property Value

float

TangentType

[DataMember(30)]
[Display("Tangent", null)]
public AnimationKeyTangentType TangentType { get; set; }

Property Value

AnimationKeyTangentType

Value

[DataMember(20)]
[Display("Value", null)]
public T Value { get; set; }

Property Value

T