Class AnimationKeyValuePairArraySerializer<T>
- Namespace
- Stride.Animations
- Assembly
- Stride.Engine.dll
public class AnimationKeyValuePairArraySerializer<T> : DataSerializer<AnimationKeyValuePair<T>[]> where T : struct
Type Parameters
T
- Inheritance
-
AnimationKeyValuePairArraySerializer<T>
- Inherited Members
Methods
Initialize(SerializerSelector)
Initializes the specified serializer.
public override void Initialize(SerializerSelector serializerSelector)
Parameters
serializerSelector
SerializerSelectorThe serializer.
Remarks
This method should be thread-safe and OK to call multiple times.
PreSerialize(ref AnimationKeyValuePair<T>[], ArchiveMode, SerializationStream)
Performs the first step of serialization or deserialization.
public override void PreSerialize(ref AnimationKeyValuePair<T>[] obj, ArchiveMode mode, SerializationStream stream)
Parameters
obj
AnimationKeyValuePair<T>[]The object to process.
mode
ArchiveModeThe serialization mode.
stream
SerializationStreamThe stream to serialize or deserialize to.
Remarks
Typically, it will instantiate the object if [null], and if it's a collection clear it.
Serialize(ref AnimationKeyValuePair<T>[], ArchiveMode, SerializationStream)
Serializes or deserializes the given object obj
.
public override void Serialize(ref AnimationKeyValuePair<T>[] obj, ArchiveMode mode, SerializationStream stream)
Parameters
obj
AnimationKeyValuePair<T>[]The object to serialize or deserialize.
mode
ArchiveModeThe serialization mode.
stream
SerializationStreamThe stream to serialize or deserialize to.