Class ComputeSeparateCurveVector4
- Namespace
 - Stride.Animations
 
- Assembly
 - Stride.Engine.dll
 
[DataContract("ComputeSeparateCurveVector4")]
[Display("4 Channels", null)]
public class ComputeSeparateCurveVector4 : IComputeCurve<Vector4>, IComputeCurve
  - Inheritance
 - 
      objectComputeSeparateCurveVector4
 
- Implements
 
Properties
W
[DataMember(40)]
[Display("W", null)]
public IComputeCurve<float> W { get; set; }
  Property Value
X
[DataMember(10)]
[Display("X", null)]
public IComputeCurve<float> X { get; set; }
  Property Value
Y
[DataMember(20)]
[Display("Y", null)]
public IComputeCurve<float> Y { get; set; }
  Property Value
Z
[DataMember(30)]
[Display("Z", null)]
public IComputeCurve<float> Z { get; set; }
  Property Value
Methods
Evaluate(float)
Evaluates the compute curve's value at the specified location, usually in the [0 .. 1] range
public Vector4 Evaluate(float t)
  Parameters
tfloat
Returns
- Vector4
 Sampled value
UpdateChanges()
Updates any optimizations in the curve if data has changed.
public bool UpdateChanges()
  Returns
- bool
 truethere were changes since the last time; otherwise,false.