Class GeometricPrimitive.Capsule
- Namespace
- Stride.Graphics.GeometricPrimitives
- Assembly
- Stride.Graphics.dll
A sphere primitive.
public static class GeometricPrimitive.Capsule
- Inheritance
-
GeometricPrimitive.Capsule
Methods
New(GraphicsDevice, float, float, int, float, float, bool)
Creates a sphere primitive.
public static GeometricPrimitive New(GraphicsDevice device, float length = 1, float radius = 0.5, int tessellation = 8, float uScale = 1, float vScale = 1, bool toLeftHanded = false)
Parameters
device
GraphicsDeviceThe device.
length
floatThe length. That is the distance between the two sphere centers.
radius
floatThe radius of the capsule.
tessellation
intThe tessellation.
uScale
floatScale U coordinates between 0 and the values of this parameter.
vScale
floatScale V coordinates 0 and the values of this parameter.
toLeftHanded
boolif set to
true
vertices and indices will be transformed to left handed. Default is false.
Returns
- GeometricPrimitive
A sphere primitive.
Exceptions
- ArgumentOutOfRangeException
tessellation;Must be >= 3
New(float, float, int, float, float, bool)
Creates a sphere primitive.
public static GeometricMeshData<VertexPositionNormalTexture> New(float length = 1, float radius = 0.5, int tessellation = 8, float uScale = 1, float vScale = 1, bool toLeftHanded = false)
Parameters
length
floatThe length of the capsule. That is the distance between the two sphere centers.
radius
floatThe radius of the capsule.
tessellation
intThe tessellation.
uScale
floatScale U coordinates between 0 and the values of this parameter.
vScale
floatScale V coordinates 0 and the values of this parameter.
toLeftHanded
boolif set to
true
vertices and indices will be transformed to left handed. Default is false.
Returns
- GeometricMeshData<VertexPositionNormalTexture>
A sphere primitive.
Exceptions
- ArgumentOutOfRangeException
tessellation;Must be >= 3