Struct NavigationRaycastResult
- Namespace
 - Stride.Navigation
 
- Assembly
 - Stride.Navigation.dll
 
Result for a raycast query on a navigation mesh
public struct NavigationRaycastResult
  - Inherited Members
 
Fields
Hit
true if the raycast hit something
public bool Hit
  Field Value
Normal
Normal of the non-walkable area boundary that was hit
public Vector3 Normal
  Field Value
Position
Position where the ray hit a non-walkable area boundary
public Vector3 Position