Table of Contents

Class ParticleSystemSettings

Namespace
Stride.Particles
Assembly
Stride.Particles.dll
[DataContract("ParticleSystemSettings")]
[Display("Settings", null)]
public class ParticleSystemSettings
Inheritance
ParticleSystemSettings

Properties

WarmupTime

Warm-up time is the amount of time the system should spend in the background pre-simulation the first time it is started

[DataMember(10)]
[Display("Warm-up time", null)]
[DataMemberRange(0, 5, 0.01, 1, 3)]
public float WarmupTime { get; set; }

Property Value

float