Class StaticColliderComponent
[DataContract("StaticColliderComponent")]
[Display("Static collider", null)]
public sealed class StaticColliderComponent : PhysicsTriggerComponentBase, IIdentifiable
  - Inheritance
 - 
      objectStaticColliderComponent
 
- Implements
 
- Inherited Members
 
Properties
AlwaysUpdateNaviMeshCache
[DataMember(100)]
public bool AlwaysUpdateNaviMeshCache { get; set; }
  Property Value
Methods
OnAttach()
Called whenever an entity with this component is added to scene.
protected override void OnAttach()
  OnDetach()
protected override void OnDetach()