Class VROverlayRenderer
- Namespace
- Stride.Rendering.Compositing
- Assembly
- Stride.Engine.dll
[DataContract]
public class VROverlayRenderer
- Inheritance
-
VROverlayRenderer
Fields
FollowsHeadRotation
[DataMember(50)]
public bool FollowsHeadRotation
Field Value
LocalPosition
[DataMember(20)]
public Vector3 LocalPosition
Field Value
LocalRotation
[DataMember(30)]
public Quaternion LocalRotation
Field Value
Overlay
public VROverlay Overlay
Field Value
SurfaceSize
[DataMember(40)]
public Vector2 SurfaceSize
Field Value
Texture
[DataMember(10)]
public Texture Texture