Class SphericalHarmonicsRendererEffect
- Namespace
- Stride.Rendering.Images.SphericalHarmonics
- Assembly
- Stride.Rendering.dll
public class SphericalHarmonicsRendererEffect : ImageEffectShader, IComponent, IReferencable, ICollectorHolder, IImageEffect, IGraphicsRenderer, IGraphicsRendererBase, IGraphicsRendererCore, IDisposable
- Inheritance
-
SphericalHarmonicsRendererEffect
- Implements
- Inherited Members
- Extension Methods
Constructors
SphericalHarmonicsRendererEffect()
public SphericalHarmonicsRendererEffect()
Properties
InputSH
Gets or sets the harmonic order to use during the filtering.
public SphericalHarmonics InputSH { get; set; }
Property Value
Methods
UpdateParameters()
Updates the effect Parameters from properties defined in this instance. See remarks.
protected override void UpdateParameters()
Remarks
By default, all the input textures will be remapped to Texture0...etc.
Exceptions
- InvalidOperationException
Expecting less than 10 textures in input