Interface ITextureProjectionShaderGroupData
public interface ITextureProjectionShaderGroupData
Methods
ApplyDrawParameters(RenderDrawContext, ParameterCollection, FastListStruct<LightDynamicEntry>, ref BoundingBoxExt)
void ApplyDrawParameters(RenderDrawContext context, ParameterCollection parameters, FastListStruct<LightDynamicEntry> currentLights, ref BoundingBoxExt boundingBox)
Parameters
context
RenderDrawContextparameters
ParameterCollectioncurrentLights
FastListStruct<LightDynamicEntry>boundingBox
BoundingBoxExt
ApplyShader(ShaderMixinSource)
void ApplyShader(ShaderMixinSource mixin)
Parameters
mixin
ShaderMixinSource
UpdateLayout(string)
void UpdateLayout(string compositionName)
Parameters
compositionName
string
UpdateLightCount(int, int)
void UpdateLightCount(int lightLastCount, int lightCurrentCount)