Enum ColorChannel
A RGBA channel selected when performing texture sampling.
[DataContract("ColorChannel")]
public enum ColorChannel
Fields
A = 3
The sampled color is returned as a float4(A, A, A, A)
B = 2
The sampled color is returned as a float4(B, B, B, B)
G = 1
The sampled color is returned as a float4(G, G, G, G)
R = 0
The sampled color is returned as a float4(R, R, R, R)