Namespace Stride.Shaders.Compiler
Classes
- CompilerParameters
 Parameters used for compilation.
- CompilerResults
 Result of a compilation.
- EffectCompileRequest
 Represents an effect compile request done to the EffectSystem.
- EffectCompilerBase
 Base class for implementations of IEffectCompiler, providing some helper functions.
- EffectCompilerCache
 Checks if an effect has already been compiled in its cache before deferring to a real IEffectCompiler.
- EffectCompilerChain
 Helper class that delegates actual compilation to another IEffectCompiler.
- EffectPriorityScheduler
 A TaskScheduler with control over concurrency and priority, useful with EffectCompilerCache.
Structs
- EffectBytecodeCompilerResult
 Result of an effect bytecode compilation.
Interfaces
- IEffectCompiler
 Main interface used to compile a shader.
Enums
- EffectBytecodeCacheLoadSource
 Describes what kind of cache (if any) was used to retrieve the bytecode.