Table of Contents

Class EffectSourceCodeKeys

Namespace
Stride.Shaders
Assembly
Stride.Shaders.dll

Keys used for sourcecode generation.

public static class EffectSourceCodeKeys
Inheritance
EffectSourceCodeKeys

Fields

ClassDeclaration

The class modifier declaration (Default: "public partial")

public static readonly ObjectParameterKey<string> ClassDeclaration

Field Value

ObjectParameterKey<string>

ClassName

The classname used for the (Default: name of the effect).

public static readonly ObjectParameterKey<string> ClassName

Field Value

ObjectParameterKey<string>

Enable

When compiling a sdsl, this will generate a source code file

public static readonly ObjectParameterKey<bool> Enable

Field Value

ObjectParameterKey<bool>

FieldDeclaration

The field declaration (default: "private")

public static readonly ObjectParameterKey<string> FieldDeclaration

Field Value

ObjectParameterKey<string>

FieldName

The field name (default: "binaryBytecode")

public static readonly ObjectParameterKey<string> FieldName

Field Value

ObjectParameterKey<string>

Namespace

The namespace used for the declaration.

public static readonly ObjectParameterKey<string> Namespace

Field Value

ObjectParameterKey<string>