Class TrackedItem
- Namespace
- Stride.VirtualReality
- Assembly
- Stride.VirtualReality.dll
public abstract class TrackedItem : IDisposable
- Inheritance
-
TrackedItem
- Implements
- Extension Methods
Properties
AngularVelocity
public abstract Vector3 AngularVelocity { get; }
Property Value
BatteryPercentage
public abstract float BatteryPercentage { get; }
Property Value
Class
public abstract DeviceClass Class { get; }
Property Value
LinearVelocity
public abstract Vector3 LinearVelocity { get; }
Property Value
Position
public abstract Vector3 Position { get; }
Property Value
Rotation
public abstract Quaternion Rotation { get; }
Property Value
SerialNumber
public abstract string SerialNumber { get; }
Property Value
State
public abstract DeviceState State { get; }
Property Value
Methods
Dispose()
Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources.
public virtual void Dispose()
Update(GameTime)
public virtual void Update(GameTime time)
Parameters
time
GameTime