Table of Contents

Next steps

Congratulations, by this point you should have everything to get yourself started with Stride!

The best way of learning more about the engine is to just start making something. Alternatively, you can check out one of the built-in examples or those provided by the community.

In case you get confused by certain terminology, you can check out the glossary, which contains a list of all terms used in the documentation and the engine.

Learn more about Game Studio

If you want to learn more about how to use Game Studio, check out Game Studio of the manual.

Get started with scripting

If you want to learn more about how to write scripts for Stride, check out Scripts of the manual.

For API reference, refer to the API.

Get started with graphics

For general information about how graphics work in Stride, check out Graphics section of the manual.

Other sections that might be useful are Animation and Particles.

For 2D, it's also a good idea to check out Sprites.