Class VRRendererSettings
- Namespace
- Stride.Rendering.Compositing
- Assembly
- Stride.Engine.dll
[DataContract]
public class VRRendererSettings
- Inheritance
-
VRRendererSettings
Fields
CopyMirror
Specifies if VR rendering should be copied to the current render target.
[DataMember(25)]
public bool CopyMirror
Field Value
MirrorScaler
public ImageScaler MirrorScaler
Field Value
RenderViews
public RenderView[] RenderViews
Field Value
VRDevice
public VRDevice VRDevice
Field Value
Properties
Enabled
[DataMember(10)]
public bool Enabled { get; set; }
Property Value
IgnoreCameraRotation
[DataMember(20)]
public bool IgnoreCameraRotation { get; set; }
Property Value
IgnoreDevicePosition
[DataMember(27)]
public bool IgnoreDevicePosition { get; set; }
Property Value
IgnoreDeviceRotation
[DataMember(25)]
public bool IgnoreDeviceRotation { get; set; }
Property Value
Overlays
[DataMember(40)]
public List<VROverlayRenderer> Overlays { get; }
Property Value
RequestPassthrough
[DataMember(50)]
public bool RequestPassthrough { get; set; }
Property Value
RequiredApis
[DataMember(30)]
public List<VRDeviceDescription> RequiredApis { get; }