Class Afterimage
Afterimage simulates the persistence of the bright areas on the retina.
[DataContract("Afterimage")]
public class Afterimage : ImageEffect, IComponent, IReferencable, ICollectorHolder, IImageEffect, IGraphicsRenderer, IGraphicsRendererBase, IGraphicsRendererCore, IDisposable
- Inheritance
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Afterimage
- Implements
- Inherited Members
- Extension Methods
Constructors
Afterimage()
Initializes a new instance of the Afterimage class.
public Afterimage()
Properties
FadeOutSpeed
How fast the persistent image fades out.
[DataMember(10)]
[DataMemberRange(0, 1, 0.009999999776482582, 0.10000000149011612, 3)]
public float FadeOutSpeed { get; set; }
Property Value
Sensitivity
How sensitive we are to the bright light.
[DataMember(20)]
public float Sensitivity { get; set; }
Property Value
Methods
Destroy()
Disposes of object resources.
protected override void Destroy()
DrawCore(RenderDrawContext)
Main drawing method for this renderer that must be implemented.
protected override void DrawCore(RenderDrawContext context)
Parameters
context
RenderDrawContextThe context.
InitializeCore()
protected override void InitializeCore()