Class ComputeFloat
- Namespace
- Stride.Rendering.Materials.ComputeColors
- Assembly
- Stride.Rendering.dll
A float compute color.
[DataContract("ComputeFloat")]
[Display("Float", null)]
public class ComputeFloat : ComputeValueBase<float>, IComputeScalar, IComputeNode
- Inheritance
-
ComputeFloat
- Implements
- Inherited Members
Constructors
ComputeFloat()
Initializes a new instance of the ComputeFloat class.
public ComputeFloat()
ComputeFloat(float)
Initializes a new instance of the ComputeFloat class.
public ComputeFloat(float value)
Parameters
value
floatThe value.
Methods
GenerateShaderSource(ShaderGeneratorContext, MaterialComputeColorKeys)
Generates the shader source equivalent for this node
public override ShaderSource GenerateShaderSource(ShaderGeneratorContext context, MaterialComputeColorKeys baseKeys)
Parameters
context
ShaderGeneratorContextbaseKeys
MaterialComputeColorKeys
Returns
- ShaderSource
ShaderSource.