Class MaterialGlossinessMapFeature
A smoothness map for the micro-surface material feature.
[DataContract("MaterialGlossinessMapFeature")]
[Display("Gloss map", null)]
public class MaterialGlossinessMapFeature : MaterialFeature, IMaterialMicroSurfaceFeature, IMaterialFeature, IMaterialShaderGenerator, IMaterialStreamProvider
- Inheritance
-
MaterialGlossinessMapFeature
- Implements
- Inherited Members
Constructors
MaterialGlossinessMapFeature()
Initializes a new instance of the MaterialGlossinessMapFeature class.
public MaterialGlossinessMapFeature()
MaterialGlossinessMapFeature(IComputeScalar)
Initializes a new instance of the MaterialGlossinessMapFeature class.
public MaterialGlossinessMapFeature(IComputeScalar glossinessMap)
Parameters
glossinessMap
IComputeScalarThe glossiness map.
Properties
GlossinessMap
Gets or sets the smoothness map.
[Display("Gloss map", null)]
[DataMemberRange(0, 1, 0.01, 0.1, 3)]
public IComputeScalar GlossinessMap { get; set; }
Property Value
- IComputeScalar
The smoothness map.
Invert
Gets or sets a value indicating whether this MaterialGlossinessMapFeature is invert.
[Display("Invert", null)]
public bool Invert { get; set; }
Property Value
- bool
true
if invert; otherwise,false
.
Methods
GenerateShader(MaterialGeneratorContext)
Generates the shader for the feature.
public override void GenerateShader(MaterialGeneratorContext context)
Parameters
context
MaterialGeneratorContextThe context.
GetStreams()
Gets the streams used by a material
public IEnumerable<MaterialStreamDescriptor> GetStreams()
Returns
- IEnumerable<MaterialStreamDescriptor>
IEnumerable<MaterialStream>.