Table of Contents

Class LightDirectionalShadowMapRenderer.ShaderData

Namespace
Stride.Rendering.Shadows
Assembly
Stride.Rendering.dll
public class LightDirectionalShadowMapRenderer.ShaderData : ILightShadowMapShaderData
Inheritance
LightDirectionalShadowMapRenderer.ShaderData
Implements

Constructors

ShaderData(int)

public ShaderData(int cascadeCount)

Parameters

cascadeCount int

Fields

CascadeSplits

public readonly float[] CascadeSplits

Field Value

float[]

DepthBias

public float DepthBias

Field Value

float

DepthRange

public readonly Vector2[] DepthRange

Field Value

Vector2[]

OffsetScale

public float OffsetScale

Field Value

float

ProjectionMatrix

public readonly Matrix[] ProjectionMatrix

Field Value

Matrix[]

Texture

public Texture Texture

Field Value

Texture

TextureCoords

public readonly Vector4[] TextureCoords

Field Value

Vector4[]

ViewMatrix

public readonly Matrix[] ViewMatrix

Field Value

Matrix[]

WorldToShadowCascadeUV

public readonly Matrix[] WorldToShadowCascadeUV

Field Value

Matrix[]