Class LightDirectionalShadowMapRenderer.ShaderData
public class LightDirectionalShadowMapRenderer.ShaderData : ILightShadowMapShaderData
- Inheritance
-
LightDirectionalShadowMapRenderer.ShaderData
- Implements
Constructors
ShaderData(int)
public ShaderData(int cascadeCount)
Parameters
cascadeCount
int
Fields
CascadeSplits
public readonly float[] CascadeSplits
Field Value
- float[]
DepthBias
public float DepthBias
Field Value
DepthRange
public readonly Vector2[] DepthRange
Field Value
- Vector2[]
OffsetScale
public float OffsetScale
Field Value
ProjectionMatrix
public readonly Matrix[] ProjectionMatrix
Field Value
- Matrix[]
Texture
public Texture Texture
Field Value
TextureCoords
public readonly Vector4[] TextureCoords
Field Value
- Vector4[]
ViewMatrix
public readonly Matrix[] ViewMatrix
Field Value
- Matrix[]
WorldToShadowCascadeUV
public readonly Matrix[] WorldToShadowCascadeUV
Field Value
- Matrix[]