Class InitialRotationSeed
- Namespace
- Stride.Particles.Initializers
- Assembly
- Stride.Particles.dll
The InitialRotationSeed is an initializer which sets the particle's rotation around the Z axis in clip space (camera-facing)
[DataContract("InitialRotationSeed")]
[Display("Rotation", null)]
public class InitialRotationSeed : ParticleInitializer
- Inheritance
-
InitialRotationSeed
- Inherited Members
Constructors
InitialRotationSeed()
Default constructor which also registers the fields required by this updater
public InitialRotationSeed()
Properties
AngularRotation
Angular rotation in degrees, positive value means clockwise
[DataMember(30)]
[Display("Angle (degrees) min", null)]
public Vector2 AngularRotation { get; set; }
Property Value
SeedOffset
The seed offset used to match or separate random values
[DataMember(8)]
[Display("Random Seed", null)]
public uint SeedOffset { get; set; }
Property Value
Methods
Initialize(ParticlePool, int, int, int)
Override Initialize if your module acts as an Initializer and change its type to Initializer
public override void Initialize(ParticlePool pool, int startIdx, int endIdx, int maxCapacity)
Parameters
pool
ParticlePoolParticle pool to target
startIdx
intStarting index (included from the array)
endIdx
intEnd index (excluded from the array)
maxCapacity
intMax pool capacity (loops after this point) so that it's possible for (endIdx < startIdx)